AI Insights · Timothy · September 2024
Top 5 Third Person Games on Android in Austria: Q3 2024 Performance
Discover the performance trends of the top five third-person games on Android in Austria during Q3 2024, including insights into downloads, revenue, and active users.
In the third quarter of 2024, the top five third-person games on the Android platform in Austria showed varied performance metrics. This analysis, based on Sensor Tower data, highlights trends in weekly downloads, revenue, and active users for these leading applications.
Last War:Survival Game from First Fun saw a notable increase in weekly revenue, peaking at approximately $141K in mid-September. Weekly downloads fluctuated, reaching a low of 1.8K in early September but recovering to 4.6K by the end of the quarter. Active users showed a steady upward trend, moving from 14.7K at the start of July to 19.9K by the end of September.
PUBG MOBILE, published by Level Infinite, maintained relatively stable revenue throughout the quarter, with a slight dip in early September to $19.7K. Downloads remained modest, with a peak of 1.2K in early July. Active users experienced a gradual decline, starting at 14.8K in July and ending at 12.2K in late September.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a significant revenue spike in early July, reaching $23.6K, before settling into a more moderate range. Downloads remained low, peaking at 160 in early July. Active users fluctuated slightly but remained around 1.9K to 2K throughout the quarter.
Summoners War from Com2uS saw revenue reaching a high of $18.6K at the end of July. Downloads were sporadic, peaking at 629 in late July. Active users showed a notable increase in late July, hitting 2.6K before stabilizing around 1.7K to 2.1K for the remainder of the quarter.
Finally, Guns of Glory: Lost Island by FunPlus International AG exhibited consistent revenue with a peak of $12K in early September. Downloads were relatively low but showed a slight increase in September, reaching 111. The game maintained a stable active user base, ranging from 1K to 1.4K throughout the quarter.
For more detailed insights and analytics on mobile app performance, visit Sensor Tower.